Pwned By Addiction

Damn Pirates!
May 1, 2009, 6:12 am
Filed under: video games

And you thought pirating that copy of Spore didn’t hurt anyone – thankfully, we have this PSA style video to show us the contrary.  If we “copy that floppy”, then the age of computers will disappear into the dark void…

In a world where pirates plunder off the coast of Somalia, and The Pirate Bay offers choice booty to young lads through the nets, it is important that we take a moment to reflect back to a time when Where In The World Is Carmen San Diego? was sold on the black market of middle-school recess.  When the real criminals didn’t know they were wrong until a clever video mash-up, MC’d with the best of ’em, told them so.

Try to stay until the middle of the video – the explanation to purchase a legit copy of a game is given by the developers of Never Winter Nights.   Ooh, oooh oooh – I want documentation and an instruction manual with my game! gosh!



Yes, The Mr. T Game
April 28, 2009, 5:23 am
Filed under: video games

Mr. TI awoke from the most beautiful dream while I napped this afternoon.  Mr. T had teamed up with Will Wright to take on Nazis in different locals around the world.  I quickly grabbed my phone to Tweet about it.

I soon realized that Twitter was blowing up with messages from people who had the same dream.

It became apparent that this was no dream at all, but an actual game planned for development by ZootFly of unlicensed Ghostbusters fame.  The game will feature Mr. T and Will Wright, that is correct, Will Wright, fighting against Nazis.

Zootfly announced today that they secured the licensing rights to the Mr. T graphic novel.

Now clean up the mess you just made in your pants and bust out those old VHS copies of The A-Team.  I am going back to sleep to see what other genius video games I can make happen…..  BA Baracus!

Update: Pwned By Addiction has learned that early developement has already begun on the Mr. T video game.  When asked about gameplay, Zootfly told us “it’s God of War mechanics meets Wolfenstein setting with over-the-top action and the ability to control and play giant bosses.”  They are still looking for a pulisher at the moment.

The State Of Video Games
April 24, 2009, 6:35 am
Filed under: video games

I wanted to update my first (ever) post of the same title.  I suppose I was driven by an overwhelming feeling, a feeling that my intelligence was being severely insulted.  I’ve felt the same about movies for years, which is why I haven’t been to the theater in years.

I feel fortunate that I am alive and in my twenties during a time when games have become so innovative.  We can all stand around and nitpick the things we find in games that annoy us, however, no one can deny that the industry has progressed faster than all other forms of entertainment in the past few years.  I was blown away when I got my first next gen system.  The last console I owned before this generation was a Nintendo 64 – which was astonishing in it’s time –  but what we have to work with today is truly incredible.

Now, I’ll admit, it’s easier to see the faults in current games now that I’ve had some time with them, but each month that passes by, each release that is past, games are getting better.

Who am I to complain?

Pwned By Addiction
April 20, 2009, 5:59 pm
Filed under: video games | Tags: , , , ,

The most recent round of accusations that video games are addictive is just like all the rest. It shows a correlation between video games and addictive personality. What all these studies fail to prove is the cause and effect. In order to prove that “A” causes “B” (video games cause addiction, respectively) you must show that (1) “B” didn’t exist before “A” (2) there is nothing else that causes “B”, and (3) “B” does not cause “A”. In all three instances, studies cannot prove anything of the sort. On the contrary, addiction probably existed before video games, ie. addiction to a baby bottle, toys, or food. An addictive personality causes the addictive behavior.

I am willing to bet that in every instance that a study finds a case of “video game addiction” the subject has several other addictive problems. They will be the same people that get addicted to food, alcohol, drugs, sex, gambling, fitness (yes fitness… the Adonis complex), and even work.

In other words, we are all missing the point. Video game addiction is only a symptom of a much larger issue.

When a study like this comes out and states that 1 in 10 youths are addicted to video games, what they should really state is that 1 in 10 youths are addicted. Then we can finally begin discourse about the real problem with youths… which I could bet starts with their parents.


EA Loses Wright Hand Man
April 8, 2009, 8:50 pm
Filed under: video games

Will Wright, boy genius and man of many sims, announced that he will leave EA in order to run Stupid Fan Club (insert obvious puns here), an EA backed entertainment group.  I smell The Sims movie!


The State of Video Games
April 7, 2009, 5:29 am
Filed under: video games

The high-renaissance of video games is upon us.  And everyone can give themselves a big pat on the back.  The nerds have won.  Innovation is through the roof (in most cases).  Video game sales have wrecked every other entertainment industry for years now.  But at what cost?

After graduating college in 2007, I quickly put my degree to work, buying up an Xbox 360 and furiously playing everything I could get my hands on.  It had been years since I owned a console, and I was not disappointed.  Gone were the days where I had to wait for parentals to imbue my games collection with yet another licensed piece of 8-bit garbage – don’t get me wrong, I challenge anyone to a game of Blades of Steel, or a run of Spy Hunter – but if I had to look at another Goonies II or Home Alone abortion, I would have killed myself by age 10.  I mean, the only Nintendo 64 game I owned was some shitty platforming version of Mortal Combat starring Sub-Zero as Mario.

But that was history now.  Summer of 2007 was marked by legendary titles like Rockband, Oblivion, BioShock, Halo 3, Portal, and later by CoD 4.  However, I began to take notice of the nickel-and-dime practices that DLC precipitated.  And not only downloadable content itself, but the technology behind pushing software updates to games in order to fix problems that should have been addressed before launch.

Now that I have had my ear to the ground in the world of video games, I have also seen the horrible things that happen with iteration.  Many iterations are great, but a lot take it too far.  Activision is the worst offender.  EA also does plenty of it still.  Does the world really need two teams alternating yearly on the Call of Duty franchise?  Guitar Hero… really?  I played original Guitar Hero in college religiously, but this has gone too far.  And how long will it be until XBLA games are regularly priced at $30? A year?

With the booming success in video games, the industry is beginning to resemble the movie industry –  over budgeted, all look, no substance. I am just waiting for the next Rocky.  Jesus, there has already been another Rambo (Sorry Sly).  New Terminators are headed our way.  Do I need to mention George Lucas?  I mean, when can I expect the next Weekend at Bernie’s directed by Michael Bay?  Meanwhile, movie tickets keep getting more and more expensive.  Just as developers and publishers of video games will continue to fuel themselves at the consumer’s expense.  Just think of the word – consumer.  It’s offensive.

Though there are still plenty of games coming out that are great, I fear the next generation of consoles and games.  Everyone knows that Microsoft is going to try and grab the “casual” market more than they have already tried with that hideous NXE, and will probably forget their hardcore base.  Who knows what Sony will do, since they seem to have their heads squarely tucked between their ass cheeks.  Nintendo will be the only one that keeps doin’ what it does best… selling their warez to simple minds.  There are sill a ton of great developers doing incredible work –  I gladly give my hard earned dollars to them.  But for every one of them, there are ten Michael Bays and George Lucases  iterating in order to appease inverstors and their own pocket books.